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NinSage's List
I avoided the obvious things like "Wii successor detailed" or "Skyward Sword detailed."
- HOPE: 3DS can be used as a Project Café controller.
- HOPE: The new 3DS Mario game will be a brand new 3D game with the suits from SMB3.
- PREDICTION: The new 3DS Mario game will be a remake of Mario 3 called "Super Mario Bros 3DS." It will be 2D but will have added features along the lines of any remake.
- PREDICTION: Nintendo announces a brand new StarFox game from Retro Studies.
- PREDICTION: Pikmin 3 is announced as a 3DS game called "Pikmin 3DS."
- HOPE: Extensive Dragon Quest X footage and details.
- HOPE: A full Pokémon console experience with an emphasis on multiplayer that borders on MMO.
- PREDICTION: The third version of Pokémon Black/White is announced for the 3DS (and the DS??).
- PREDICTION: Skyward Sword comes out this Holiday and is not pushed back for a dual-launch on Project Café.
- HOPE: The character of Sheik is given a starring role in a game.
- PREDICTION: The new Kirby Wii game will be out sometime before November.
- HOPE: All the Japanese/European Wii games get localization announcements.
- PREDICTION: At least two of the Japanese/European Wii games get localization announcements (Xenoblade & Last Story).
Supa's List - PREDICTION: Project Cafe will be announced with a title that will surprise and completely shock the "hardcore" gamers. The same group Nintendo is supposedly trying to win back.
- PREDICTION: The hardcore title in question will be from RockStar games, and will not be a new GTA, but an entirely new franchise having to do with a partnership with Nintendo.
- HOPE: Nintendo announces a reliable and trusted partner in their Cafe online service.
- PREDICTION: Nintendo will announce a collection of new 3DS games that are not ports and remakes. Games that will spike 3DS sales as they release.
- HOPE: Skyward Sword is played on stage again by Miyamoto. Only this time there isn't any blue-tooth interferance and faith is restored to skeptics of the project.
- PREDICTION: Skyward Swords graphics have been adjusted to sway more to the Twilight Princess side due to second thoughts by Nintendo.
- PREDICTION: Project Cafe's controller will have a screen used to communicate to other players online, as well as act as a game menu map for single player experiences
- HOPE: The latest entry in the handheld Pokemon RPG series is announced. The game will revolutionize the series forever with graphically and design wise.
- PREDICTION: A new Star Fox will be announced by Retro Studios either for the 3DS next year, or Cafe as a launch title in late 2012.
- PREDICTION: Nintendo localizes all the JRPG'S in hopes of ending the Wii's long life with a bang.
- PREDICTION: The Leaked Kirby Footage isn't for the Wii as we first thought, but for the 3DS and will launch in September.
- PREDICTION: Pikmin 3 will FINALLY get a release date, and will not continue the Duke Nuke life style.
- PREDICTION: The next Smash Bros will be shown in some form or another.
This week marks the release of several notable games across Nintendo's download game services, with an F-Zero-inspired racer and a Hudson SNES title.
For WiiWare, Shin'en Multimedia's FAST-Racing League, an F-Zero-like futuristic racing game set in the year 2112, debuts. It features fast racing for up to four players in multiplayer mode. Players can feed their need for speed at only 1,000 Wii Points ($10).
The second release for WiiWare is a demo of BIT.TRIP VOID, from Gaijin Games. VOID marks the third release of the BIT.TRIP series, and has players controlling a black void trying to capture black dots while avoiding the white ones. The demo version is, as always, free of charge. The full version will set players back 600 Wii Points ($6).
The lone Virtual Console game for the week is Super Adventure Island from Hudson. Master Higgin's first Super NES game retains the challenging platforming the series is known for. Players must keep Master Higgins well fed, otherwise he will lose a life. The game can be downloaded for 800 Wii Points ($8).
DSiWare sees the release of House M.D. Globetrotting from Legacy Interactive, an adventure game where players take control of the infamous doctor as he seeks the answer to a mysterious disease haunting an aging TV host. Players interview patients and figure out many of medicine's mysteries. The game has been priced at 800 Nintendo DSi Points ($8).
The second DSiWare game this week is B Team - Episode 1: Dust and Steel from Subdued Software. The 800 Nintendo DSi Point ($8) title is a squad-based shooting game where players star as a small army against a legion of bad guys such as voodoo warriors and guerrillas.
The final game for the week is Valet Parking 1989 from Zordix AB. The '80s-styled puzzle game lets players take control of various vehicles as they park them before the time runs out. This game has been priced at 500 Nintendo DSi Points ($5).
Since last week was a great success we are doing it again this week. We might be playing some games tonight if people are up for it. Also I found my DS Lite last night so I may be playing that in the chat. Hope everyone can come.
I've finally been honored with the privilege of playing an actual retail game on my 3DS, and it feels great.
Yes, after originally purchasing the Nintendo 3DS at launch with no games, a video game Messiah descended from heaven and on to my door step in the form of a Dead or Alive: Dimensions.
Now you're probably wondering, "is this another article to kill time because it's not yet the best day in the world known as E3?" Well, I should just lie to you and tell you no, but yes that is the reason for this. But! I think this is a good topic to bring up.
"Understanding your first time in 3d." Until actually playing a game, I honestly had not enjoyed my 3DS. And I think that will be the case for most 3DS owners until the library expands. I mean, there was no internet access first of all, and it's not like I'm one to get a rush out of creating Mii's all day; Face Raiders was entertaining at the start but got dull after a few days. So this game, Dead or Alive: Dimensions, it's truly a blessing.
It has finally let me understand why I bought a 3DS. TO HAVE FUN. I mean, it's just amazing to see. At first glance this is essentially a restructured DS Lite. But it's playing Nintendo GameCube caliber games in full fledged 3D! It's just really awesome to see how far technology has come, and to finally play 3D games on the go. Granted I've only played for a few hours, but just thinking of the possibilities and the future of this system. MIND BLOWING.
So the proof is in the pudding my friends, it's just hard to understand what you're getting, until you finally get to see it in action.
I find that there isn’t too much to talk about in the Nintendo world that isn’t 3DS related at the moment. I mean, we’ve all heard rumors about what we can expect to see from Nintendo and its new console, but other than that we’ve been left in the dark, put in an almost pre-E3 rut state. Meaning that, hey, we got some time to kill.
So In honor of E3 approaching, I would like to draw up the following question. What is the last “great” game that you’ve had the pleasure of playing, and what things did it do to set it apart from the rest?
The last “great” game I played, would have to be a title by the name of Resident Evil 4 (the Wii edition mind you.) I remember going into the game with hardly any knowledge on the series; the only thing I knew was when I was younger, one of the games gave me nightmares for a week; shout out to my wonderful elder cousin, for letting ten year old me play an original resident evil game in a dark room, downstairs by myself and with no night light in sight.
But skip to the present, and the game I had the opportunity of playing a little less than a year ago, Resident Evil 4. This game was a twenty dollar pick up, that I decided to get based on a random video review I stumbled across for it, in an attempt to find a good Wii game. (This was around the time where I was craving something that wasn’t made by Nintendo.) But anyways, yeah, I watched the review, and it seemed like a good game to gamble on.
So I pop in the game for the first time, struggling for about the first half hour as I was trying to trying to get the controls down. And you know what, looking back now, those first 30 minutes were probably the only bad parts of the game for me; because after that, I knew how to use the controls and it was smooth sailing!
I mean, I was hooked! I got to shoot zombies in the face, and slash any in arms reach of me! I was creeping around trying not to engage a horde of them, while at the same time, looking for bullets and herbs to survive and progress further in the game. It was just such a pleasantly new feeling and an absolute rush for me; I was scared and excited at the same time.
One part of me wanted to turn on the lights and set the controller down, while the other, well, he just wanted to kick ass and take names in the pitch black aura that was my basement. That is one thing about playing this game is, it’s a game that has a certain tone to it, and its setting is crucially important for full enjoyment. I mean, how many other games are played best in the dark with the intention of getting you all uppity and terrified every time you open a new door?
Another thing that was really great about Resident Evil 4, was the controls adapted to its Wii port. I mean, it was the first time I ever saw a Wii game actually take advantage of the console’s motion controls for the better of mankind, and in an exciting and new way! Reloading with a downward shake motion of the Wiimote, the use of your knife with a swing of the Nunchuck, it was just pure genius to make use of the controls like that! I know it might sound like something that anyone could have come up with, granted anyone could, but it was a rarity to see controls used right on the Wii at that point, even now you wonder what some games were trying to do with their motion controls. But not in Resident Evil 4; no other games made it such a natural thing, and the controls just became second nature.
Notice how I haven’t talked about the story or graphics in this game at all? It’s by mistake and design simultaneously. Coming into this, I wanted to talk about the story and graphics of course, but my love for how fun Resident Evil 4 was to play, versus how it appeared graphically and how good the story was, totally overshadowed both of the those categories. This does not mean I didn’t enjoy the visuals, they were better than most Wii games I was used to. And this doesn’t mean that I didn’t find the story intriguing, it had good pacing, and I was really in to the whole virus outbreak that took over Leon/ taking care of the president’s daughter/ stopping Los Illuminados part of the story.
It just means that a great game for me at the end of the day, comes from how it plays, and my enjoyment in playing it. Everything else is a perk, and an added incentive to continue playing; they're great to have, and make the experience that much more enjoyable.
There are two terms I see all too often whenever people have a differing opinion about a game. When it's a popular title, it's labeled as “overrated,” and if it's a largely unknown game, then it becomes “underrated.” At first glance, these words appear harmless, simply statements that reflect how one's own rating of a game differs from its median score. However, there's a certain elitist undertone to these terms, one that implies the general opinion of a game is wrong.
Not surprisingly, I see these descriptors applied to Wii games more than anything else. It seems like every worthwhile title on the system is billed as overrated by its detractors, and every decent game on the system that gets ignored is labeled underrated by its supporters.
As much as Nintendo tries, their games are not for everyone, and so not everyone is going to enjoy them. Yet it would seem too many people who prefer the Xbox 360 and/or PS3 label any popular Wii title as overrated, considering them poor titles that no one should like and holding condescending views of those who do. This also goes beyond Nintendo's own titles, stating that even the third-party and lesser-known titles get overrated because Wii owners are desperate for any decent game to play. I can accept if there are a relatively large number of people who don't like the Wii library, because it is decidedly different than that of the Xbox 360 and PS3. However, to not accept that other people have different taste in games than one's own, and to hold contempt for such individuals, is very close-minded, ignorant, and, to be blunt, asinine.
On the flip side of the coin are the underrated titles. There are two types of games this gets applied to: ones that are decently popular but have a low median score, and ones that are nearly unheard of. In the case of the former, if that many people consider the game no good, then the game is no good to a majority of people. Does that mean no one could enjoy it? Of course not, but a select few who love it aren't going to change the fact that most people don't want to play it. This should especially be recognized if one such game is being recommended to another person, as it makes for a possibility that the person will not like it.
The second case, where unknown titles are underrated, is more of a misuse. If few people have played a game and therefore it has received few ratings, it can't be underrated because so little have applied a score. In this sense, a more appropriate term is “underappreciated.” This term means that few people gave such games proper attention, and they go ignored either because people didn't put in the effort to learn about them, or plain haven't heard of them at all.
Having said this, I do believe there have been a couple of cases where a game was legitimately overrated by the media. Now, before it appears that I'm contradicting myself, I'm not arguing against these people's opinions. To give an example, Super Smash Brothers Brawl is overrated. So is Scribblenauts. These titles have some merits and I can understand how one could enjoy them, but they also have a number of undeniable flaws that anyone with a critical mind would point out. Not one single review that I read during each game's release mentioned any flaws. It would seem that reviews never saw past the “wow” factor that these two games have, and I am disappointed that no one applied any sort of critical thinking when playing and reviewing these games.
On the other hand, I can think of no game that is legitimately underrated. In my experience, if a game has received mid or low scores by the majority, it really is a mediocre or poor game ripe with technical issues or other problems. It is perhaps interesting how one can become blind to a game's faults if they enjoy it, but no one misses a game's possible merits if they hate it. This makes a degree of sense; people play videogames for entertainment, so they look for the fun in them instead of picking them apart for their flaws.
Out of a show of respect for others, I tend to avoid using both overrated and underrated when describing games. There are certainly some majority scores I disagree with, but everyone is different, and I try my best to not bemoan those with dissenting views. Likewise, the next time someone considers using either word, I hope they take a minute to contemplate what it is they are actually saying.
Site chat will be tonight. I'd like to get some games going in the chat if we can. I'll be playing Monster Hunter Tri tonight and maybe other games. Hope we can get a nice chat going along with some games tonight.
As of right now, and all the way up until Saturday the 28th, Toys “R” Us will be selling a varied selection of full retail 3DS games for only $29.99 each!
I don’t want this to sound like a sales pitch for Toy’s “R” Us, but this is a really great opportunity to purchase some games you might have missed out on at launch, or to just pick up a few games on the cheap.
It should be noted that if you order online right now, you’re eligible for free shipping!
The deal includes the following titles (you can decide which ones are worth your time and money):
- Asphalt 3D
- Dead or Alive Dimensions
- Dream Trigger 3D
- Green Lantern: Rise of the Manhunters
- LEGO Pirates of the Caribbean.
- Rabbids Travel in Time 3D
- Rayman 3D
- Ridge Racer 3D
- SpongeBob SquigglePants
- Super Monkey Ball 3D
Again, all 25% off from the original listing price. Let us know if decide on picking any up!

Who's the most bad-ass of them all?
That would be ME! Because at roughly 1:30 AM I finally completed the Mirror Mode in Donkey Kong Country Returns by thwarting those g-darn moles in level 4!!
For those unaware, the Mirror Mode in DKCR turns the levels backwards, does not allow the use of Diddy Kong and, oh yea, one hit kills you!
Most of the levels were not much of a problem. But certain bosses (those moles!!) and certain temples (no checkpoints) became real challenges.
So, yea, challenge complete. My reward?!!? Some mediocre concept art. YAY!
PS - I know Mop_it_up has also completed Mirror Mode, but she's gotten enough praise lately, right?? ^_^
This is just a small reminder, (which I’m sure most of you are already aware of) but Nintendo’s E3 media presentation will offered once again this year, live and online, June 7th at 9 a.m. PDT.
This is a great way to watch if you’re going to be out and about around that time, or are just unable to watch on your own TV set.
Link is below if you're one of those people. It's a pretty neat way to experience E3 for those of you looking for something new.
http://e3.nintendo.com/
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