Wednesday, November 30, 2011

Site Chat tonight @ 8PM EST

It's Wednesday. Let's chat about it!

Tonight's topics include, but are not  limited to:
1. How's Okami coming? Today's the last day of November. Did you beat it? (Hint: I did not!)
2. Get any game stuff for yourself now that Holiday shopping has begun?
3. What ever happened to Supa? Was he real or just our imagination?
4. Mario, Zelda and the 3DS are flying off the shelves.  How will this affect Nintendo's eminent doom?

Sunday, November 27, 2011

Site chat at 6pm EST today.

Well in about 2 hours the site chat is going to happen. Few great things happened this week. The NBA season is back on tentatively starting on Christmas. This is the second time that the NBA has been locked out. Back in 1999 was the first time. I am still working through Skyward Sword while taking my time. Also curious about how everyone's backlog is coming along.

Anyway site chat will be in 2 hours so I hope to see you there.

Wednesday, November 23, 2011

Site chat at 6pm EST today.

Site chat is today in about an hour and 45 minutes. I have been playing Skyward Sword alot since its release and have lots to talk about with the title.

Sunday, November 20, 2011

Skyward Sword hunts and chat today.

Well I managed to grab a copy of Skyward Sword while at Target today and got some Double A batteries. I arrived just as the store was opening. I know our international friends got it a few days ago and if you did pick it up how do you like it so far with out delving into spoilers?

Also it just so happens that today is site chat so maybe we can talk about Zelda in the chat based on what everyone has played. I will be in the site chat today but in the meantime I will play some Zelda till 3pm PST

Sunday, November 13, 2011

Not Far From the Tree

Was watching some football with my dad today.  The Jonah Hill ad for Modern Warfare 3 came on TV.  The ad, of course, concludes with "rated M for mature."  To which my dad replied, "should be rated I for immature."

Now, I can count on one hand the number of times I've talked gaming with my father.  But, seeing as he has spent a career in, and teaching about, the advertising industry, it was neat to see that our views on gaming apparently run in the family. =P

Is the FPS era over yet? (see: platformers > fighting games > RPGs)

Okami = wolf

Spent the last 4 hours playing Okami with a friend who spent 26 of his 33 years of life in Japan.

... enlightening...

oh btw, he wants to buy a Wii now =P

I would love to discuss it at Sunday's site chat but I will be out of town until Monday =\

Have fun while I'm gone and I'll see you all Wednesday!

Wednesday, November 9, 2011

Is it Wednesday? Is it almost 8PM EST?

Yea? Then I guess it's just about time for a SITE CHAT!

You know the drill.  Just gonna kick it gamer-style with some flame free discussion.

Tonight's topics include (but are not limited to) :

===NinTemple Backloggery Anonymous
Does NinSage love Okami? hate it? or both??

===Import-ant games
Are we getting MH3G? Do we want it? Does the recent removal of Monado from mean the OpRainfall games are closer or further from localization?

===Cloud Gaming
Could it ever truly replace the current model?
Will the Wii U be left behind if Sony/MS opt for "cloud" gaming in the future?

===The Many Loves of Supa J. Kirbington
Has our young hero found his future Mrs. Kirbington? What about the rest of you? As Valentine's Day Thanksgiving approaches, are there any special someones you're thinking about?

Sunday, November 6, 2011

Site Chat @ 6PM EST

Site Chat tonight at 6PM EST.

Tonight's topics:
-Game culture surrounding Nintendo is reaching an all-time low.  Part of my is convinced a Sage/Supa podcast must be started to combat the insanity.
The other part of me is quite sure no one but our small audience would ever hear the podcasts and thus, it would not be worth my degree-delaying time.
-Holiday wishlists/shopping lists.
-The $50 price tag on RE: Revelations.

See you there!

Wednesday, November 2, 2011

The 20th Anniversary of the SNES - Part 4

Donkey Kong Country 2: Diddy's Kong Quest
Despite its groan-inducing pun of a subtitle, this game was a great sequel that is not only better than its predecessor, but stands strong as one of the most well-crafted games of the generation. Not unlike the rest of the game, the music is excellent, and often fits the environments presented quite well. Many tunes also have an interesting dynamic between two main instruments, which is perhaps a metaphor for the game's two friends, Diddy and Dixie. I don't think I could pick a favourite, as there are several from it which stand out.

Mainbrace Mayhem
Although one of the shortest tracks in the game, this one makes me want to be a pirate. I don't even like pirates! The tune starts off with wind and rain sound effects, weather presented in the stage which appears to in fact be a part of the music track, but it still works. The upbeat, jaunty melody almost sounds like words could be sung with it as the grunts clean the deck, and the percussion present sounds as if it's being created by banging on barrels or pieces of wood found on a ship.

Hot Head Hop
Another one with environment noises present, though the bubbling of the lava doesn't prove distracting given the beat and tone of this one. Hop to the beat and bop to the rhythm, drop if you're slow, don't stop till you get across them. Hey, that almost sounded like a rap.

Mining Melancholy
This time, percussion is created using what sounds like tools found in a mine, using the environment in the rhythm rather than as ambiance. Metal banging against metal comprises the beat of this tune, which sets the tone and pace of the mine stages perfectly. A little bit in, it gets melodic for a moment before returning to the beat. The second time it comes around to the melody, the instrument used makes me think of the workers humming along as they continue their daily grind.

Ghostly Grove
Providing a balance of mystery and eerie, this tune uses a flute and tribal drums to set the mood. Moving towards the end, things begin to get a little more upbeat, and a little more melody is added, as if you're close to reaching the edge of this spooky place. But then it loops, and the haunting echos are heard once more...

Bramble Blast
This tune has perhaps become the most famous tune from the game, in part due to a remix present in Super Smash Brothers Brawl, but it is for good reason. The different sounds in this one may first appear as if they don't belong together, but soon mix in a uniquely harmonious way, providing a somewhat calm tone for what is usually a frantic stage. As for the SSBBrawl Remix, I find that its changes to the notes and tempo of the piece destroy its uniqueness and mood.

Only one more game to go! You can probably guess what it is...

Site chat happening now.

Hey everyone I am in the chat right now and awaiting others to join me. I guess we can talk about our progress thus far in our backlog of games. Hope to see you there.

Tuesday, November 1, 2011

November's backloggery game

Well November 1st has come so that means we will start on our backlog of games. Most of us have Okami Wii to finish so some of us will be working on that. Some others have some PC games to finish and others may have 360 and PS3 games to finish.

How many games do you have on your backlog and what caused this backlog to happen? What games do you have on your backlog?