Showing posts with label Metroid. Show all posts
Showing posts with label Metroid. Show all posts

Wednesday, August 17, 2011

Site chat at 8pm EST

Well today is Gamescom over in Germany. Few things have been confirmed for the Wii and 3DS so far and I will edit this later as more come in but here is what we have right now. Maybe we can chat about things revealed in the chat at 8pm EST.

The Legend of Zelda:Skyward Sword has a November 20th release date for the North American Market.Europe has a November 18th release date.

Last Story and Pandora's Tower has been given a 2012 release for Europe.

Europe will be given a Wii hardware revision which will be without Gamecube compatability.The revison will include Wii Sports and Wii Party and the Wii Remote Plus and a Nunchuk. No plans for the North American market for this revision.

Super Mario Land 2: 6 Golden Coins, Metroid II: Return of Samus and Bionic Commando will arrive on the 3DS Virtual Console during the fourth quarter in Europe.

Kirby Returns to Dreamland will be able to have 4 Kirby's playing as well as Meta Knight, King DeDeDe and Waddle Dee. So at any time they can swap out different characters depending on the players choice.

Monday, August 8, 2011

Metroid is 25 years old

Back on August 6th, 1986, the first Metroid game was released on the NES. It was an interesting mix of Super Mario Bros. platforming and The Legend of Zelda exploration aspects into one game. The creators of the game were Gunpei Yokoi, Makoto Kano and Yoshio Sakamoto. The original Metroid was a pretty challenging game for its time and unlike most games these days you weren't really given any direction. It was up to you to explore and figure out things yourself. I didn't play the original Metroid until years later on the Wii Virtual Console. There were several passwords that could make different things happening in the game - JUSTIN BAILEY and NARPAS SWORD were the more well know ones back then. At the end of the game, if you got a good time, Samus would remove her armor and reveal herself as a woman. This was a pretty big deal back in the 80s since there really weren't any female heroines back then.

For the second game in the series they decided to put it on the Gameboy. The result was Metroid 2: Return of Samus. There were a few more things they added like the Spiderball. The game took place on SR388, the home world of the Metroid species. The game's music was quite atmospheric and gave you a sense you were all alone on the planet and that there was Metroids waiting to come out at anytime. I haven't played this title but I have watched some playthroughs of the game.

The next title in the franchise is widely considered one of the best games of all time. That game was Super Metroid. It took Samus back to Zebes, the location where the first game took place. This game's difficulty can vary depending on how you play it. You could do a low item percent run and make it more challenging, or you could get all the items in the game and make it a cake walk. I think this game was the game that popularized the idea of a "speedrun." There were also several ways to get through the game and acquire different items out of their intended order.

Since Samus' only N64 appearance was in Super Smash Bros., we fast forward to the Gamecube. Metroid fans were waiting for a new game to play. When it was first announced that Retro Studios was taking the reins of the Metroid series it was met with scepticism. However, when Metroid Prime came out on November 17th, 2002 it blew everyone's minds. The game took place on planet called Talon IV. A mysterious substance called Phazon was being used by Space Pirates to further their quest for power. The game's story was cleverly incorporated into the gameplay. Samus could scan certain objects and get a bit of information about what was happening around her. It was there if you wanted it and if you didn't want it you could avoid it. The game had lots of new bosses and a few returning ones from previous games. Overall it was an outstanding game. Personally, I have yet to beat it, but I am at the final area in the game. It was released on the Wii in Metroid Prime Trilogy along with its two direct sequels.

Released on the same day, Metroid Fusion hit the Gameboy Advance. This went back to the 2D sidescrolling from the eight and 16-bit days. There were several new weapons in the game and a very interesting antagonist - yourself - though, not exactly. You run into yourself many times in the game, but your doppelganger is more powerful so it is usually a good idea to avoid her. During the course of the game you are given access to different areas in a more linear manner than past Metroids. Finally, as a bonus for those who had Fusion, Prime and a Gamecube to GBA cable, you could access extra content in both games.

Zero Mission was released on the Gameboy Advance next. It was basically a remake of the first game. Most people consider this to be the best version of Metroid. It took some things from Fusion to make the controls better. This was also the first game that showed Zero Suit Samus later in the game.This game can also be speed runned pretty well much like Super Metroid could.

The next game in the series was Metroid Prime 2: Echoes. This took place on Aether, a planet split into two dimensions much like the Light and Dark world in Link to the Past. The game is considered by many to be the hardest in the Metroid series. Part of that is because of the dual worlds and but also because the bosses were typically harder than those of its predecessors. I have the game but I have yet to make much headway in it. It was also released for the Wii in the Metroid Prime Trilogy compilation.

The next few games were released on the DS and they were Metroid Prime Pinball and Metroid Prime: Hunters. The former was a solid game made by Fuse Games. The latter was one of the first games that used the new Nintendo Wi-Fi connection and focused heavily on multiplayer.

When Nintendo revealed the Revolution (aka Wii) there was a demo that used Metroid Prime 2 and motion controls as a focus for the next console. Originally slated as a launch title to come out in 2006, Metroid Prime 3: Corruption finally came out in 2007 and leading up to the launch of the game Nintendo released a Metroid Prime 3 channel for the Wii which revealed story teases for the new game. They also released the NES and SNES games for the Wii Virtual Console. Much like Super Metroid the weapons that you earned stacked on top of each other so whenever you got a beam upgrade it replaced the previous one. While it was liner as far as traveling between different planets, the four different planets could be traversed in a non liner way. The main change with Samus this time was her ability to use Hypermode for more powerful attacks at the cost of an energy tank's worth of health. I have beaten two of the three difficulties. I am stuck on Hyper Mode at the end of the game.

Finally, Metroid: Other M was released on August 31st, 2010 for the Wii. This game was an interesting mix of first and third person gameplay. The events took place after Super Metroid in the timeline so the focus was on the baby Metroid Samus rescued at the end of Metroid II: Return of Samus. Generally, the story was the primary issue for the game's detractors. But, from what I can tell, it was a solid game aside from the dialogue.

This being the 25th anniversary of the series, what do you think Nintendo should do to celebrate it? Any favorite games from the series? What step do you think Nintendo should take with the series next?

Saturday, August 21, 2010

Fall Release Schedule for all Nintendo systems

A few days ago Nintendo released release dates for all of the major titles for the remainder of the year.

Here is the list.

First party Wii titles are as follows.
Metroid:Other M on August 31st.
Samuri Warriors 3 on September 27th.
Wii Party on October 3rd.
Kirbys Epic Yarn on October 17th.
PokePark Wii on November 1st.
Fling Smash on November 7th.
Donkey Kong Country Returns on November 21st.

For 3rd party Wii titles we have this.

New Carnival Games on September 21.
NBA Jam on October 5th.
Just Dance 2 on October 12th.
Goldeneye 007 in November.
Sonic Colors on November 16th.
Epic Mickey has a "Holiday Season" time frame for release.

For the DS from Nintendo we have Professor Layton 3 on September 12th.
Pokemon Ranger 3 on October 4th.
Art Academy on October 25th.
Mario vs Donkey Kong 4 on November 14th.

For 3rd parties on the DS we have these titles.

Super Scribblenauts in October.
Final Fantasy:The Four Heroes of Light on October 5th.
Rock Band 3 on October 29th.

For Wiiware we have And Yet it Moves on August 23rd.
Bit Trip Fate sometime in the Fall.
Super Meat Boy coming in the Holidays.

Finally for DSiware we have Need for Speed Nitro-X coming September 20th.

Shantae:Risky's Revenge coming this Holiday season.

The ones I'm interested in is Metroid:Other M,Samuri Warriors 3, Kirbys Epic Yarn, Fling Smash,DKCR, NBA Jam, Sonic Colors, Epic Mickey,Super Scribblenauts and And Yet it Moves.

Anything that catches your eye?
Anything you are curious about that you might not know much about?

Let me know what you think.