I finally found something I truly enjoy about this game and that's cooking well-done steak! It's kind of a mini-game where you're turning a spit and pressing a button at just the right moment. If you press too early you get rare steak and if you press too late you get burnt steak, neither of which are that good at raising stamina.
However, if you press at just the right time you get well-done steak along with a passionate lady's voice sample going "So tasty!". I love it. It's how I like my steak done in real life too. You get the biggest stamina boost from this.
So I'm standing at the top of some waterfall looking around with my binoculars. I hear these cat things with backpacks nearby minding their own business and man... it's just nice hanging out like this... and eating well-done steak.
My inventory's bursting with loads of seemingly useless junk but I grab it anyway because I just don't know if it's gonna be useful or not. It's probably not the best way of doing things and by now I have a gigantic hoard of.... whatever.
I like those cats though. Their relatives near the bay I thought were ok too but the minute they stole something from me... DEATH. I beat the nine lives out of them and got my useless stuff back. That'll show 'em!
After a while of not doing much but collecting and hanging out I get an opportunity to do missions in a new area, a desert! When you're going there, stock up on some refreshing drinks.
I picked the first mission of the area which pretty much said to just hang out in the area for as long as I liked. Is this game adjusting to my thinking? I explored the desert and came across these weird sand shark things which were pretty cool. There was also an old guy whom I kept asking to give me stuff until he told me to get lost.
I then got a mission to take on my first big monster! It was a bigger version of those little ankle bitey things that gang up on you and puff themselves out. They all look like that dinosaur that spat all over Newman in Jurassic Park.
It wasn't too difficult, just kept cool with cool drinks, kept healthy with megapotions and kept a high stamina with well-done steaks and a lot of attacking.
Showing posts with label Monster Hunter 3G. Show all posts
Showing posts with label Monster Hunter 3G. Show all posts
Wednesday, May 8, 2013
Tuesday, April 30, 2013
Rocket's adventures in MH3U Part 5: The big Tri server shutdown
Well today's the day. The original Tri version of the game on the Wii is having its online multiplayer support switched off. I didn't play that version of the game much but the crew here at NinTemple had one last big session of the game the other night and had a whale of a time.
This support lives on in the Wii U's Ultimate version of the game. Maybe I'll do that someday. For now though, I'm here with the local-only 3DS version, taking a break from the missions and playing it like it was Animal Crossing or something. I run around the woods, looking at everything with the binoculars I just bought from the gal with the goods.
(after reversing the Y axis of course)
This support lives on in the Wii U's Ultimate version of the game. Maybe I'll do that someday. For now though, I'm here with the local-only 3DS version, taking a break from the missions and playing it like it was Animal Crossing or something. I run around the woods, looking at everything with the binoculars I just bought from the gal with the goods.
(after reversing the Y axis of course)
Wednesday, April 24, 2013
Rocket's Adventures in MH3U Part 4: Collecting, collecting, collecting, RUNNING!
So after I got someway comfortable with the controls I set out to get rid of the exclamation marks above the villagers heads by fulfilling their unfulfilled needs. I get some raw meat, I pick some mushrooms and herbs, I learn how to mine. I try to go through this part of the game as quickly as possible... and in my impatience I forget about one very important thing...
I take on yet another seemingly mundane mission about gathering resources. After a little bit of research from the literature I buy from the gal with the goods, I follow my lead to the very same area where I fought the Plesioth in the demo. After that stressful battle it felt weird being here doing something so normal. I dive into the water and gather what's asked of me. I then find myself short so I continue further into the next watery area.
*DUN!* sounds a dramatic, yet familiar, sound effect.
I immediately get this frantic text message on my magical monhun mobile tutorial telephone, telling me to get out of there because this gigantic creature called Lagiacrus had noticed me and I wasn't at all ready to face it yet. I hurried back into the previous water area.
The creature followed me!
All of a sudden the music from the Plesioth battle started playing. I swam back to shore as fast as I could, spotting the last bit of resources along the way. I quickly gathered the last of what was required and hightailed it out of the water. The running animation on my avatar changed to look like something from Tom & Jerry. It was hysterical!
On fleeing back to camp and delivering my stuff into the red box, I realised that important thing I had forgotten earlier: I forgot to actually have fun with this game; I forgot to chill out and enjoy the world that was having me.
I returned to the village. I bought a pair of binoculars.
I take on yet another seemingly mundane mission about gathering resources. After a little bit of research from the literature I buy from the gal with the goods, I follow my lead to the very same area where I fought the Plesioth in the demo. After that stressful battle it felt weird being here doing something so normal. I dive into the water and gather what's asked of me. I then find myself short so I continue further into the next watery area.
*DUN!* sounds a dramatic, yet familiar, sound effect.
I immediately get this frantic text message on my magical monhun mobile tutorial telephone, telling me to get out of there because this gigantic creature called Lagiacrus had noticed me and I wasn't at all ready to face it yet. I hurried back into the previous water area.
The creature followed me!
All of a sudden the music from the Plesioth battle started playing. I swam back to shore as fast as I could, spotting the last bit of resources along the way. I quickly gathered the last of what was required and hightailed it out of the water. The running animation on my avatar changed to look like something from Tom & Jerry. It was hysterical!
On fleeing back to camp and delivering my stuff into the red box, I realised that important thing I had forgotten earlier: I forgot to actually have fun with this game; I forgot to chill out and enjoy the world that was having me.
I returned to the village. I bought a pair of binoculars.
Sunday, April 21, 2013
Rocket's adventures in MH3U Part 3: Teething stress & fatigue
My adventure begins by meeting the people of Moga Village. Having to talk to so many people and learning about the services they provide is tiring but I have to start somewhere I guess.
After all the introductions and yapping I head out into the woods. I then get all these mini text messages at the bottom of the screen telling me about the various controls and customisations. I navigate the labyrinth of menus to put the map, monster target and various other things on the bottom screen.
As soon as I move around I have to go back into the options menu to change the camera controls to "Flip X+Y". This is the type of camera I used during the N64 era and I'm too tired to focus on anything else right now.
Why are default camera controls in games nowadays completely backwards to the way they were during the N64 days?? The standard was set back then!
Now I'm grumpy as well as tired. Thank goodness the first couple of tasks only involve picking mushrooms and herbs.
After all the introductions and yapping I head out into the woods. I then get all these mini text messages at the bottom of the screen telling me about the various controls and customisations. I navigate the labyrinth of menus to put the map, monster target and various other things on the bottom screen.
As soon as I move around I have to go back into the options menu to change the camera controls to "Flip X+Y". This is the type of camera I used during the N64 era and I'm too tired to focus on anything else right now.
Why are default camera controls in games nowadays completely backwards to the way they were during the N64 days?? The standard was set back then!
Now I'm grumpy as well as tired. Thank goodness the first couple of tasks only involve picking mushrooms and herbs.
Sunday, April 14, 2013
Rocket's adventures in MH3U Part 2: Shibata's apology
After the demo got me hooked I looked forward to the full game's day of release. When it finally came I set off on an eventful real-life quest to find and purchase a physical copy. GameStop were out of stock and they didn't have the newly released Circle Pad Pro XL either. They had the 3DS XL and Wii U bundles, but they weren't what I was looking for at that stage.
I contacted several other branches of GameStop and none of them had it in stock either. I then came across these tweets from Satoru Shibata, the lovely gentleman who hosts the European Nintendo Direct broadcasts:
I guess I should've expected the high demand. After all, there was an entire sub-culture waiting patiently for physical copies of this game to come out so they could buy and own them.
My 6th 3DS Game Card purchase became Luigi's Mansion 2, which came out a week later, well stocked and well advertised. The other day I finally found a branch of GameStop that had Monster Hunter 3 Ultimate in stock and that became my 7th.
My adventure will truly begin soon. For now though, I'm hunting ghosts!
I contacted several other branches of GameStop and none of them had it in stock either. I then came across these tweets from Satoru Shibata, the lovely gentleman who hosts the European Nintendo Direct broadcasts:
My 6th 3DS Game Card purchase became Luigi's Mansion 2, which came out a week later, well stocked and well advertised. The other day I finally found a branch of GameStop that had Monster Hunter 3 Ultimate in stock and that became my 7th.
My adventure will truly begin soon. For now though, I'm hunting ghosts!
Thursday, April 11, 2013
Rocket's adventures in MH3U Part 1: Playing the demo
I don't even like this game that much.
However, when the demo came out a few weeks ago on the 3DS eShop, I got addicted to it. That's a strange thing for me, not particuarly caring for a game but not wanting to stop playing, yet that was the effect this demo had on me!
There were two monsters to hunt in this demo: Lagombi for beginners and Plesioth for veterans.
I chose the Lagombi hunt and went straight for it. It was this weird overgrown koala thing and it seemed all cute and peaceful, but that was before it noticed me. It started throwing snowballs and sliding all over the place in such fast crazy patterns. My character couldn't move that fast! Before long I was knocked out and brought back to camp on a stretcher. I looked up the electronic manual for more of the controls. I learned about sheathing to run, blocking, using items, using the lock-on and so forth. I raced back up the mountain, hugely determined to take on the beast once more. Much more cautious this time, I did a lot of attacking and running like the way a wolf hunts its prey but then the beast just absconded out of the area. I then ran out of time.
I was seriously thinking about giving up at this stage, especially considering little annoyances like getting pushed into the previous area I was in. This game was so austere and so much like hard work that it was almost scary how much I wanted to go back and play some more.
I spent a good while thinking about a purchase of the full game and about what I was getting myself into... I then rationalised that if I couldn't beat the two monsters then I wouldn't buy the game.
I started another session of hunting the Lagombi. You've only 20 minutes in the demo so I went much quicker this time, always worrying about my HP and the clock. This time I beat it.
Yeah! Now onto the Plesioth. It looked like a cross between the eel from Super Mario 64 and various other nightmarish things.
They weren't kidding when they said it was for veterans.... I had swimming to deal with this time too, and this creature was even faster and just thrashed all over the place. I lost time and time again and it seemed futile, just hacking away desperately at its ankles on the beach or scrawling at its back in the water. I felt lost, weary and frustrated and my fingers ached with the cold and from holding that little brick of a handheld.
I then started to check out the community and I gotta say, it was great. Chatting with MonHun fans and checking out their YouTube videos, I started to learn so much! I hope to get to know them more as I play.
I followed some good advice and made some changes. I chose the gunlance set up and did some preparation like eating steak to increase max stamina and kept myself as well prepared as possible.
After a few more trials and failures I noticed the Plesioth starting to limp and groan with weariness. Time kept running out so I had to get more and more efficient at what I was doing. After a couple of weeks of trying on and off I finally beat the monster.
Now that I had beaten the demo entirely I was in a much better place to make a judgement call on the purchase. I decided to buy the game.
I still don't like it that much, but damn it do I want to play some more!
However, when the demo came out a few weeks ago on the 3DS eShop, I got addicted to it. That's a strange thing for me, not particuarly caring for a game but not wanting to stop playing, yet that was the effect this demo had on me!
There were two monsters to hunt in this demo: Lagombi for beginners and Plesioth for veterans.
I chose the Lagombi hunt and went straight for it. It was this weird overgrown koala thing and it seemed all cute and peaceful, but that was before it noticed me. It started throwing snowballs and sliding all over the place in such fast crazy patterns. My character couldn't move that fast! Before long I was knocked out and brought back to camp on a stretcher. I looked up the electronic manual for more of the controls. I learned about sheathing to run, blocking, using items, using the lock-on and so forth. I raced back up the mountain, hugely determined to take on the beast once more. Much more cautious this time, I did a lot of attacking and running like the way a wolf hunts its prey but then the beast just absconded out of the area. I then ran out of time.
I was seriously thinking about giving up at this stage, especially considering little annoyances like getting pushed into the previous area I was in. This game was so austere and so much like hard work that it was almost scary how much I wanted to go back and play some more.
I spent a good while thinking about a purchase of the full game and about what I was getting myself into... I then rationalised that if I couldn't beat the two monsters then I wouldn't buy the game.
I started another session of hunting the Lagombi. You've only 20 minutes in the demo so I went much quicker this time, always worrying about my HP and the clock. This time I beat it.
Yeah! Now onto the Plesioth. It looked like a cross between the eel from Super Mario 64 and various other nightmarish things.
They weren't kidding when they said it was for veterans.... I had swimming to deal with this time too, and this creature was even faster and just thrashed all over the place. I lost time and time again and it seemed futile, just hacking away desperately at its ankles on the beach or scrawling at its back in the water. I felt lost, weary and frustrated and my fingers ached with the cold and from holding that little brick of a handheld.
I then started to check out the community and I gotta say, it was great. Chatting with MonHun fans and checking out their YouTube videos, I started to learn so much! I hope to get to know them more as I play.
I followed some good advice and made some changes. I chose the gunlance set up and did some preparation like eating steak to increase max stamina and kept myself as well prepared as possible.
After a few more trials and failures I noticed the Plesioth starting to limp and groan with weariness. Time kept running out so I had to get more and more efficient at what I was doing. After a couple of weeks of trying on and off I finally beat the monster.
Now that I had beaten the demo entirely I was in a much better place to make a judgement call on the purchase. I decided to buy the game.
I still don't like it that much, but damn it do I want to play some more!
Tuesday, March 13, 2012
Mark Rein will be surprised if the Wii U doesn't do well.
Epic VP: "I'd be shocked if Wii U doesn't do well"
Epic VP Mark Rein's comments
As we reported previously this is going to be pretty big news. If Mark Rein is giving high praise for the Wii U it can't be that hard to work with as far as specs go.I think we are going to be getting some top stuff visually from the Wii U. As for the comments I think he is just hyping up his engine which can't be a bad thing. I am not usually a graphics whore but this is pretty impressive.
Epic VP Mark Rein's comments
Quote
Epic VP Mark Rein will be shocked if the Wii U isn't a hit for Nintendo when it launches later this year.______________________________________________
Speaking to Eurogamer at GDC in San Francisco last week, Rein argued that parents are ready to upgrade their kid's Wii to Nintendo's new system.
"I like the Wii U. I think E3 will be a big eye-opener for people," he predicted.
"I played Batman: Arkham City on the Wii U and they are doing some really cool stuff with the controller.
"Do you remember the Zelda demo they had on it? Would you not buy a Wii U just to play that? Of course you would. That's what Nintendo is all about. Their hardware is the software delivery service for their great content. That Zelda demo was gorgeous and we can do even more than that with Unreal Engine 3. I think it will do great."
Rein added that Nintendo's brand recognition and beloved IP should see it fly off shelves, though he suggested that it might have been quicker off the mark with getting the machine to stores.
"It's a great brand that a lot of parents really trust and they're probably ready to buy their kids an HD Wii that does that much more than just being an HD Wii.
"I'd love it if they'd done it last year, but I'm excited for them to do it this year. I'd be shocked if it doesn't do well.
"Did you play that Battle Mii game? Two players would play with a Wii Remote and Nunchuk and one would play with the Wii U controller?
"I would buy a Wii U to play that game in a heartbeat. And I hope people make those kind of games with our technology. I think we've yet to really see what the Wii U can do and I think at E3 this year they're going to shock us."
Earlier this year Nintendo president Satoru Iwata suggested that, more than ever, the company will be looking to partner with third parties when developing high-spec core games that fall outside of its traditional comfort zone.
Might Epic step up to the plate with a new IP for the system, a la Gears of War on the Xbox 360?
"If I had 10 development teams I'd make a game for every single platform and make that the special game for that platform," replied Rein.
"If you're the special game on that platform you do really, really well. Gears was one of the special ones on Xbox 360. Infinity Blade is a special game on the iPhone and iPad. Shadow Complex was a special game on Xbox Live Arcade.
"But we don't have 10 development teams so it's just a matter of picking and choosing what we do and doing the best thing we can for the idea that we have."
As we reported previously this is going to be pretty big news. If Mark Rein is giving high praise for the Wii U it can't be that hard to work with as far as specs go.I think we are going to be getting some top stuff visually from the Wii U. As for the comments I think he is just hyping up his engine which can't be a bad thing. I am not usually a graphics whore but this is pretty impressive.
Wednesday, October 19, 2011
Site Chat/Game Night @ 8PM EST!

Mario Kart DS game night is here!! Luigi and his Poltergust 4000 will see you in a few hours for the night's site chat as well as some dual-screened racing action!
Let's-a go!!
Tuesday, October 18, 2011
News: Capcom Announces Monster Hunter 3G's No Online Play
Source: GamePro
In an announcement that would be great as an April fools joke, Capcom has announced that the latest Monster Hunter adventure, Monster Hunter 3G, will not, (and I strongly emphasize the "not" part of this report) have online co-op capabilities. Sadly however we are not in April, and Capcom doesn't appear to be joking.
Yes it is indeed true. But as far having no online whatsoever, that's a different story. Capcom has confirmed that there will be content to download via the 3DS's online functionality. Of course that seems like a given nowadays for 3DS games, with developers making use of its SpotPass support.
Monster Hunter 3G is currently a Japan exclusive, but with this announcement of no online play, it is very possible that the chances of this selling or even releasing outside Japan have become extremely low. From someone who hasn't really played the series myself, I can't really determine how this decision by Capcom will effect the games overall quality. I do know however, thanks to my friends on this website, that part of this series's appeal is the ability to play along and complete quests with friends. So with no online play, I find that particular enjoyment may be tampered with.
Monday, April 4, 2011
Nintendo Download for April 4th 2011
Nintendo DSiWare
Anonymous Notes Chapter 1 - From The Abyss -
Publisher: Sonic Powered Co.
Players: 1
ESRB Rating: E10+ (Everyone 10 and Older) - Mild Fantasy Violence, Mild Suggestive Themes
Price: 200 Nintendo DSi Points™
Description: Discover an exhilarating RPG set inside an infinitely extending dungeon. Sweep away the monsters wriggling in many places and defeat the strong boss monster lurking in the deepest part of the dungeon. Even after the boss monster is defeated, the dungeon automatically re-creates itself, so players can try new games over and over. Using the skill called Soul Capture, the male character can take magic and other skills away from the monsters, as well as weapons and shields to power up.
A Fairy Tale
Publisher: Lemon Games
Players: 1
ESRB Rating: E (Everyone) - Comic Mischief
Price: 500 Nintendo DSi Points
Description: When a giant menace threatens the village, young faeries Delfbert, Wilf and Angelica set out on a fantastic journey to save their home. Join them on their whimsical quest through 100 puzzling levels, marked by stunning graphics and magical music that will fill you with wonder. Featuring an exciting new type of puzzle game play and a humorous, lighthearted storyline, A Fairy Tale is an unforgettable journey of enchantment.
Absolute Baseball
Publisher: Tasuke
Players: 1
ESRB Rating: E (Everyone)
Price: 500 Nintendo DSi Points
Description: Become the manager of a baseball team and lead it to the championship. Make all the decisions for your team, from selecting the starting lineup and switching pitchers and runners to giving your players pitching, fielding and batting orders. Earn points as you play games throughout the season, and use them to increase your players' abilities. Build them into the team that will respond to your strategy and make it to the top. In addition to regular league games, there are interleague games, playoffs and the championship series.
Virtual Console
Super Bonk
Original platform: Super NES
Publisher: Hudson Entertainment
Players: 1
ESRB Rating: E (Everyone)
Price: 800 Wii Points™
Description: Dive headlong into the action in the first installment of the Bonk series on the Super NES. This time, Bonk has been caught in King Drool's trap and hurled into darkness. To find his way back to prehistoric times, he must embark on an adventure through streets, caves and eventually outer space. Control Bonk as you progress through the stages, but watch out for enemies blocking your path. Eat meat to transform Bonk and perform even more powerful attacks. Many challenges lie in Bonk's path. In addition to his spin and climb moves, you can use items such as candy, which changes Bonk's size, to overcome these obstacles.
WiiWare™
Planet Fish™
Publisher: Ludia
Players: 1
ESRB Rating: E (Everyone)
Price: 500 Wii Points
Description: Ready, aim...fire suction bubbles from your underwater craft to trap fish to display in your personal aquarium. Catch and collect exotic fish in colorful deep-sea environments such as the Gulf of Mexico, the Ryukyu Islands and the spectacular Great Barrier Reef. Try to avoid obstacles and dangerous species lurking in the depths. Grow your aquatic collection with beautiful marine life from around the world. Navigate through 30 unique levels of play, each with its own challenges and obstacles. Watch out for jagged surfaces, dangerous jellyfish and paralyzing algae. Win bonus collectible fish as you advance in the game. Unlock animated Trophies with each region that you successfully complete.
A Monsteca Corral: Monsters vs. Robots (demo version)
Publisher: Onteca
Players: 1-4
ESRB Rating: E (Everyone)
Price: 0 Wii Points; full version available for 500 Wii Points
Description: The planet Monsteca is no longer the harmonious world it once was. It's been overrun by a robotic army set on ruling and conquering. Monsteca natives, known as the Stompies, have no choice but to run or be captured. Unable to defend themselves against such heavy machinery, they must rely on the strength of their herd to work together and defeat the meddling robots. Take control of the cute, not-so-bright Stompies, and help them avoid being captured by invading robots. It's your duty to guide them successfully through each level. This fun strategy game offers 20 levels for many hours of gameplay
Anonymous Notes Chapter 1 - From The Abyss -
Publisher: Sonic Powered Co.
Players: 1
ESRB Rating: E10+ (Everyone 10 and Older) - Mild Fantasy Violence, Mild Suggestive Themes
Price: 200 Nintendo DSi Points™
Description: Discover an exhilarating RPG set inside an infinitely extending dungeon. Sweep away the monsters wriggling in many places and defeat the strong boss monster lurking in the deepest part of the dungeon. Even after the boss monster is defeated, the dungeon automatically re-creates itself, so players can try new games over and over. Using the skill called Soul Capture, the male character can take magic and other skills away from the monsters, as well as weapons and shields to power up.
A Fairy Tale
Publisher: Lemon Games
Players: 1
ESRB Rating: E (Everyone) - Comic Mischief
Price: 500 Nintendo DSi Points
Description: When a giant menace threatens the village, young faeries Delfbert, Wilf and Angelica set out on a fantastic journey to save their home. Join them on their whimsical quest through 100 puzzling levels, marked by stunning graphics and magical music that will fill you with wonder. Featuring an exciting new type of puzzle game play and a humorous, lighthearted storyline, A Fairy Tale is an unforgettable journey of enchantment.
Absolute Baseball
Publisher: Tasuke
Players: 1
ESRB Rating: E (Everyone)
Price: 500 Nintendo DSi Points
Description: Become the manager of a baseball team and lead it to the championship. Make all the decisions for your team, from selecting the starting lineup and switching pitchers and runners to giving your players pitching, fielding and batting orders. Earn points as you play games throughout the season, and use them to increase your players' abilities. Build them into the team that will respond to your strategy and make it to the top. In addition to regular league games, there are interleague games, playoffs and the championship series.
Virtual Console
Super Bonk
Original platform: Super NES
Publisher: Hudson Entertainment
Players: 1
ESRB Rating: E (Everyone)
Price: 800 Wii Points™
Description: Dive headlong into the action in the first installment of the Bonk series on the Super NES. This time, Bonk has been caught in King Drool's trap and hurled into darkness. To find his way back to prehistoric times, he must embark on an adventure through streets, caves and eventually outer space. Control Bonk as you progress through the stages, but watch out for enemies blocking your path. Eat meat to transform Bonk and perform even more powerful attacks. Many challenges lie in Bonk's path. In addition to his spin and climb moves, you can use items such as candy, which changes Bonk's size, to overcome these obstacles.
WiiWare™
Planet Fish™
Publisher: Ludia
Players: 1
ESRB Rating: E (Everyone)
Price: 500 Wii Points
Description: Ready, aim...fire suction bubbles from your underwater craft to trap fish to display in your personal aquarium. Catch and collect exotic fish in colorful deep-sea environments such as the Gulf of Mexico, the Ryukyu Islands and the spectacular Great Barrier Reef. Try to avoid obstacles and dangerous species lurking in the depths. Grow your aquatic collection with beautiful marine life from around the world. Navigate through 30 unique levels of play, each with its own challenges and obstacles. Watch out for jagged surfaces, dangerous jellyfish and paralyzing algae. Win bonus collectible fish as you advance in the game. Unlock animated Trophies with each region that you successfully complete.
A Monsteca Corral: Monsters vs. Robots (demo version)
Publisher: Onteca
Players: 1-4
ESRB Rating: E (Everyone)
Price: 0 Wii Points; full version available for 500 Wii Points
Description: The planet Monsteca is no longer the harmonious world it once was. It's been overrun by a robotic army set on ruling and conquering. Monsteca natives, known as the Stompies, have no choice but to run or be captured. Unable to defend themselves against such heavy machinery, they must rely on the strength of their herd to work together and defeat the meddling robots. Take control of the cute, not-so-bright Stompies, and help them avoid being captured by invading robots. It's your duty to guide them successfully through each level. This fun strategy game offers 20 levels for many hours of gameplay
Wednesday, June 2, 2010
Hello Everybody
Hello all of Wiiaredeeps members and future members.:) I am going to be contributing here on the front page as well as Crashman. I thank Crashman for letting me do this.
Just a little about me. I am a Nintendo fan through and through. I like to try out new games when I get a chance. I also enjoy the Classics as well. Other than games I enjoy playing Basketball and swimming.
So yes that is a little bit about me.
I hope everybody here enjoy my contributions to this great site.
Just a little about me. I am a Nintendo fan through and through. I like to try out new games when I get a chance. I also enjoy the Classics as well. Other than games I enjoy playing Basketball and swimming.
So yes that is a little bit about me.
I hope everybody here enjoy my contributions to this great site.
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